MDPotato v6
Hero
Grey Talon


Charged Shot
Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot.Read more

Rain of Arrows
Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon.
for reduced jump height.
Press Jump / mantle to cancel the glide.Read more
for reduced jump height.
Press Jump / mantle to cancel the glide.Read more

Spirit Snare
Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.
Hit the trap with a Charged Shot to detonate early with increased radius.Read more
Hit the trap with a Charged Shot to detonate early with increased radius.Read more

Guided Owl
After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl.
Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.Read more
Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.Read more
Build id
207388
Howdy!
I'm MegaDirtPotato and I hope you enjoy the builds! Feel free to hop into Twitch chat to talk about builds: questions, discussions, or constructive notes!
Lane: 0-3k Flex Slots: 0
1 Rush

1A
Early: 3k-9k Flex Slots: 0
1B


2A




Mid: 7k-22k Flex Slots: 1

2B

1 Late

3A




Late: 22k-40k Flex Slots: 3
3B


2 Late

4A

3C


End: 40k-60k Flex Slots: 4


4B

3D


4C

3 Late

Extra: 60k-80k Flex Slots: 4


4 Late
Situational
The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Charged Shot
1
2
5

Rain of Arrows
1
2
5

Spirit Snare
1
2
5

Guided Owl
1
2
5











