intendednull's McGunnis

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Hero

McGinnis

McGinnis
Mini Turret
Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.Read more
Medicinal Specter
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.Read more
Spectral Wall
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, pressor Ability 3 to erupt the wall early.

Can be Destroyed with Melee AttacksRead more
Heavy Barrage
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.

McGinnis is slowed and is still able to use stamina.Read more
Build id
155777
Core
Hollow Point
Hollow Point
Weapon
3 200
Melee Charge
Melee Charge
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Extra Health
Extra Health
Vitality
800
Extra Regen
Extra Regen
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Health
Siphon Bullets
Siphon Bullets
Vitality
6 400
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Healing Booster
Healing Booster
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Fortitude
Fortitude
Vitality
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Weapon
Tesla Bullets
Tesla Bullets
Weapon
3 200
Titanic Magazine
Titanic Magazine
Weapon
1 600
Heroic Aura
Heroic Aura
Weapon
3 200
Lucky Shot
Lucky Shot
Weapon
6 400
Spirit
Duration Extender
Duration Extender
Spirit
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Mystic Slow
Mystic Slow
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Escalating Exposure
Echo Shard
Echo Shard
Spirit
6 400
Refresher
Refresher
Spirit
6 400
Magic Carpet
Magic Carpet
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Mini Turret
Mini Turret
1
2
5
Medicinal Specter
Medicinal Specter
1
2
5
Spectral Wall
Spectral Wall
1
2
5
Heavy Barrage
Heavy Barrage
1
2
5

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