Ground Control Medic

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McGinnis

McGinnis
Mini Turret
Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.Read more
Medicinal Specter
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.Read more
Spectral Wall
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, pressor Ability 3 to erupt the wall early.

Can be Destroyed with Melee AttacksRead more
Heavy Barrage
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.

McGinnis is slowed and is still able to use stamina.Read more
Build id
144410
Firt 10 mins

Focus these for lane. quick silver on turrets

Extra Regen
Extra Regen
Vitality
800
Healing Booster
Healing Booster
Vitality
1 600
Spirit Lifesteal
Spirit Lifesteal
Vitality
1 600
Extra Charge
Extra Charge
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Turret Spam

get a few friends on the field cooldown on turrets

Extra Spirit
Extra Spirit
Spirit
800
Compress Cooldown
Compress Cooldown
Spirit
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Recharging Rush
Recharging Rush
Weapon
1 600
Get these as needed

try and focus mercurial magnum first. place it on turrets.

Leech
Leech
Vitality
6 400
Improved Spirit
Improved Spirit
Spirit
1 600
Escalating Exposure
Spirit Rend
Spirit Rend
Weapon
3 200
Mercurial Magnum
Mercurial Magnum
Spirit
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Mini Turret
Mini Turret
1
2
5
Medicinal Specter
Medicinal Specter
1
2
5
Spectral Wall
Spectral Wall
1
2
5
Heavy Barrage
Heavy Barrage
1
2
5

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