Gandalf's Edit - Biggest WOMP w/ Heals
Hero
Dynamo


Kinetic Pulse
Release an energy pulse that travels along the ground, dealing spirit damage and applying knockup.Read more

Quantum Entanglement
Briefly become untargetable while teleporting to the target location. Restores stamina upon use.
: Bring nearby allies with you.Read more
: Bring nearby allies with you.Read more

Rejuvenating Aurora
While channeling, restore health over time to you and any allies nearby.
You can dash and melee without breaking the channel.Read more
You can dash and melee without breaking the channel.Read more

Singularity
Create a singularity in your hands, dealing spirit damage over time, applying stun, and pulling in nearby enemies.Read more
Build id
328233
Lane Core Items
L->R ~ Healing Rite can be bought as needed.







TEST - Gun Buys Early
Still undecided on whether its worth it early. Matchup Situational.




Tenured Salary $$ Early
See notes for Trophy Collector.


Mid Game - Core Items
L->R ~ These Items are key to Dynamo's kit . You can buy Rescue Beam whenever.







Early Defenses
If your getting bullied!! D:




#Citadel_HeroBuilds_LateGame
Boundless and Spirit Burn are a must, then usually into Mystic Reverb. I don't buy echo shard very much anymore, ill typically go Refresher instead, two ults gets wayyyy more value.





Armors
Late Game Defenses, buy as needed.




Cooldown Stuff
I don't buy these often, read notes.


The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Kinetic Pulse
1
2
5

Quantum Entanglement
1
2
5

Rejuvenating Aurora
1
2
5

Singularity
1
2
5



