Aura Bop

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Hero

Bebop

Bebop
Exploding Uppercut
Exploding Uppercut
Deal melee damagemelee damage to nearby enemies and apply knockback.

When they land, they deal spirit damage and apply reduced fire rate to other nearby enemies.

Exploding Uppercut can be used on allies.
Read more
Sticky Bomb
Sticky Bomb
Attach a bomb that explodes after a delay, dealing spirit damage to nearby enemies.

If the bomb hits or kills a hero, you gain permanent bonus damage on Sticky Bomb.

Stacks diminish by half after 60 hits and 7 killsRead more
Grapple Arm
Grapple Arm
Launch out a mechanical hand that pulls the first character it hits, reeling them in.

Grapple Arm can be used on allies.
Read more
Hyper Beam
Hyper Beam
Channel a powerful torrent of energy that deals spirit damage and applies slowslow.Read more
Build id
258127
Early Game, play normally, (5,600k)
Extra Stamina
Extra Stamina
Vitality
800
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Mystic Burst
Mystic Burst
Spirit
800
Quicksilver Reload
Quicksilver Reload
Spirit
1 600
Core Items - After laning, get as fast as possible, (20,000k)
Hunter's Aura
Hunter's Aura
Weapon
3 200
Heroic Aura
Heroic Aura
Weapon
3 200
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Inhibitor
Inhibitor
Vitality
6 400
Situational - Having trouble staying healthy during lane,
Extra Regen
Extra Regen
Vitality
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Reactive Barrier
Reactive Barrier
Vitality
1 600
Situational - Become more slippery,
Fleetfoot
Fleetfoot
Weapon
1 600
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Stamina Mastery
Stamina Mastery
Vitality
3 200
Juggernaut
Juggernaut
Vitality
6 400
Situational - Taking too much bullet damage, pick one, (23% Res from innate res(max boons) and Heroic Aura)
Vampiric Burst
Vampiric Burst
Vitality
6 400
Battle Vest
Battle Vest
Vitality
1 600
Situational - Taking too much spirit damage, pick one, (15% Res from Enchanters Emblem)
Silencer
Silencer
Weapon
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Situational - If enemy too tanky,
Spirit Shredder Bullets
Spirit Shredder
Weapon
1 600
Crippling Headshot
Crippling Headshot
Weapon
6 400
Weakening Headshot
Weakening Headshot
Weapon
1 600
Situational - If no problems,
Glass Cannon
Glass Cannon
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Tankbuster
Tankbuster
Spirit
3 200
Cursed Relic
Cursed Relic
Spirit
6 400
Mercurial Magnum
Mercurial Magnum
Spirit
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Exploding Uppercut
Exploding Uppercut
1
2
5
Sticky Bomb
Sticky Bomb
1
2
5
Grapple Arm
Grapple Arm
1
2
5
Hyper Beam
Hyper Beam
1
2
5

News

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New Hero in Deadlock - Nurse Harrow
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Deadlock Update (Patch) October 16, 2026: Valve Adds New Hero Violet
Deadlock Update (Patch) October 16, 2026: Valve Adds New Hero Violet
Valve has added Violet to Deadlock in the City Never Sleeps update. See all abilities, stats, Spirit scaling, T1-T3 upgrades and gameplay animations for the new hero.
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Deadlock Update (Patch) October 14, 2026: Valve Nerfs Baba and Buffs Deadman Danny
Deadlock Update (Patch) October 14, 2026: Valve Nerfs Baba and Buffs Deadman Danny
Valve released a new Deadlock patch with major balance changes for Baba and Deadman Danny. The update also includes changes to Radiant Regeneration, Street Brawl, Strix Salvo, Chimera Mk1, Close The Deal and Rocket Jumping.
  • New🔥

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