Ability Black Hole

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Hero

Paige

Paige
Bookwyrm
Bookwyrm
Conjure a dragon that appears at the target location before flying forward, dealing spirit damage and leaving a burning path in its trail.Read more
Plot Armor
Plot Armor
Grant an ally a barrierbarrier. While the barrier holds, they gain bonus weapon damage.Read more
Captivating Read
Captivating Read
Target an area with latent magic, applying slow.

The magic detonates after a delay, dealing spirit damage and applying immobilize.Read more
Rallying Charge
Rallying Charge
Release a wave of spectral knights and steeds that charge across the entire city, healing allies and dealing spirit damage to enemies.

The strength of the heal and spirit damage is amplified as the knights travel further.Read more
Build id
326769
#Citadel_HeroBuilds_EarlyGame
Mystic Expansion
Compress Cooldown
Compress Cooldown
Spirit
1 600
Guardian Ward
Guardian Ward
Vitality
1 600
Early optional tools
Monster Rounds
Monster Rounds
Weapon
800
Extra Regen
Extra Regen
Vitality
800
Extra Stamina
Extra Stamina
Vitality
800
Cold Front
Cold Front
Spirit
1 600
Rusted Barrel
Rusted Barrel
Spirit
800
Early Game 2
Slowing Hex
Slowing Hex
Spirit
1 600
Spirit Shielding
Spirit Shielding
Vitality
1 600
Alternatively
Mystic Slow
Mystic Slow
Spirit
1 600
Knockdown
Knockdown
Spirit
3 200
Weapon Shielding
Weapon Shielding
Vitality
1 600
Mid - Late Game
Sprint Boots
Sprint Boots
Vitality
800
Extra Charge
Extra Charge
Spirit
800
Extra Spirit
Extra Spirit
Spirit
800
Duration Extender
Duration Extender
Spirit
1 600
Greater Expansion
Greater Expansion
Spirit
3 200
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Superior Duration
Superior Duration
Spirit
3 200
Echo Shard
Echo Shard
Spirit
6 400
Vortex Web
Vortex Web
Spirit
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Situational items and counters
Enduring Speed
Enduring Speed
Vitality
1 600
Healbane
Healbane
Vitality
1 600
Decay
Decay
Spirit
3 200
Silence Wave
Silence Wave
Spirit
3 200
Disarming Hex
Disarming Hex
Spirit
3 200
LUXURY
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Rapid Recharge
Rapid Recharge
Spirit
3 200
Surge of Power
Surge of Power
Spirit
3 200
Refresher
Refresher
Spirit
6 400
Lightning Scroll
Lightning Scroll
Spirit
6 400
Divine Barrier
Divine Barrier
Vitality
6 400
Experimental
Ricochet
Ricochet
Weapon
6 400
Split Shot
Split Shot
Weapon
1 600
Arctic Blast
Arctic Blast
Spirit
6 400
Juggernaut
Juggernaut
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bookwyrm
Bookwyrm
1
2
5
Plot Armor
Plot Armor
1
2
5
Captivating Read
Captivating Read
1
2
5
Rallying Charge
Rallying Charge
1
2
5

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