Yurrrr

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Hero

Billy

Billy
Bashdown
Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damagemelee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.Read more
Rising Ram
Rising Ram
Charge head-first into an enemy and send them into the air along with Billy.

Cooldown reduced by 50% on impact.
Read more
Blasted
Blasted
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.Read more
Chain Gang
Chain Gang
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slowslow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.Read more
Build id
344631
#Citadel_HeroBuilds_EarlyGame

Any Order

Close Quarters
Close Quarters
Weapon
800
Monster Rounds
Monster Rounds
Weapon
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Lifestrike
Lifestrike
Vitality
3 200
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Lane Options

Pick depending on match

Restorative Shot
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
#Citadel_HeroBuilds_MidGame

Any Order

Point Blank
Point Blank
Weapon
3 200
Healbane
Healbane
Vitality
1 600
Spirit Strike
Spirit Strike
Spirit
800
Rapid Recharge
Rapid Recharge
Spirit
3 200
Torment Pulse
Torment Pulse
Spirit
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Survival

Try to pick at least 2

Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
#Citadel_HeroBuilds_LateGame

Any Order

Hollow Point
Hollow Point
Weapon
3 200
Berserker
Berserker
Weapon
3 200
Silencer
Silencer
Weapon
6 400
Leech
Leech
Vitality
6 400
Superior Cooldown
Superior Cooldown
Spirit
3 200
Inhibitor
Inhibitor
Vitality
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Situational
Fleetfoot
Fleetfoot
Weapon
1 600
Toxic Bullets
Toxic Bullets
Weapon
3 200
Frenzy
Frenzy
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Extra Charge
Extra Charge
Spirit
800
Crushing Fists
Crushing Fists
Weapon
6 400
Counterspell
Counterspell
Vitality
3 200
Recharging Rush
Recharging Rush
Weapon
1 600
Indomitable
Indomitable
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bashdown
Bashdown
1
2
5
Rising Ram
Rising Ram
1
2
5
Blasted
Blasted
1
2
5
Chain Gang
Chain Gang
1
2
5

News

Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update - 07-09-2026 (patch notes)
Deadlock Minor Update 07-09-2026 changes Urn Runner speed, stamina recovery, Urn voice range, Unstable Rift warning time, Rift Troopers resistances and objective bounty distribution. The patch also includes balance changes for Scourge, Billy, Doorman, Drifter, Graves, Haze, Holliday, Mirage, Pocket, Shiv, Silver, Victor, Viscous and Yamato, with key updates to Bloodletting, Killing Blow, Lycan Curse, Shocking Reanimation and Flying Sl
  • New🔥
Deadlock Minor Update - 07-01-2026 Patch Notes
Deadlock Minor Update - 07-01-2026 Patch Notes
In addition to the June 30, 2026 update, Valve released another patch that affected only the hero Shiv.
  • New🔥
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update - 06-30-2026
Deadlock Minor Update 06-30-2026 reworks Urn and King of the Hill into Unstable Rift, changing Urn delivery, Rift Troopers, comeback bonuses, Boon rewards, respawn timers, bounties and Dash Jump movement. The patch also updates Mystic Shot, Toxic Bullets, Scourge and Cursed Relic, with hero balance changes for Abrams, Apollo, Billy, Celeste, Doorman, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill, Paige, Paradox, Pocket, Rem, Seven, Shiv, Vindicta, Viscous, Vyper and Warden.
  • New🔥

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