SN|P3R : † Last Rites † (Latest 10/4 Patch)

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Hero

Venator

Venator
Consecrating Grenade
Consecrating Grenade
Fire a grenade that bounces before exploding, dealing weapon damage and setting enemies on fire.

Burning targets deal pure damage to enemies in the area and suffer from reduced healing.Read more
Gutshot
Gutshot
Fire a blast with your shotgun, dealing weapon damage and pushing enemies back. Enemies near a wall receive stun and take bonus weapon damage.Read more
Hex-Lined Snap Trap
Hex-Lined Snap Trap
Kick a trap that arms after a brief delay.

The trap springs on the first enemy it touches, dealing spirit damage, applying immobilize, and revealing enemies for a duration afterwards.Read more
Ira Domini
Ira Domini
Load your crossbow with 3 stakes, dealing massively increased weapon damage.

The final stake is blessed, dealing bonus pure damage and executing low-health enemies.Read more
Build id
449213
1. Early Game

L-R || Active Reload ⇌ Melee Charge (if you prefer the Melee item in the mix)

Monster Rounds
Monster Rounds
Weapon
800
Active Reload
Active Reload
Weapon
1 600
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Battle Vest
Battle Vest
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Weighted Shots
Weighted Shots
Weapon
3 200
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Recharging Rush
Recharging Rush
Weapon
1 600
#Citadel_HeroBuilds_Early
Melee Charge
Melee Charge
Weapon
1 600
Extra Regen
Extra Regen
Vitality
800
2. CORE

Very Flexible Buy Order || Can skip Rapid Recharge, if planning a Full Gun Build

Glass Cannon
Glass Cannon
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Ricochet
Ricochet
Weapon
6 400
Siphon Bullets
Siphon Bullets
Vitality
6 400
Silencer
Silencer
Weapon
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Rapid Recharge
Rapid Recharge
Spirit
3 200
Inhibitor
Inhibitor
Vitality
6 400
Spellslinger
Spellslinger
Weapon
6 400
Armors
Spirit Resilience
Spirit Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
3. End Game

NOT L-R, Your Choices

Crippling Headshot
Crippling Headshot
Weapon
6 400
Frenzy
Frenzy
Weapon
6 400
Crushing Fists
Crushing Fists
Weapon
6 400
Best Greens
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Green Options
Warp Stone
Warp Stone
Vitality
3 200
Fortitude
Fortitude
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Counterspell
Counterspell
Vitality
3 200
Juggernaut
Juggernaut
Vitality
6 400
1600 Gun Options
Slowing Bullets
Slowing Bullets
Weapon
1 600
Fleetfoot
Fleetfoot
Weapon
1 600
Titanic Magazine
Titanic Magazine
Weapon
1 600
Opening Rounds
Opening Rounds
Weapon
1 600
Cooldown
Superior Cooldown
Superior Cooldown
Spirit
3 200
3200 Gun Options
Hollow Point
Hollow Point
Weapon
3 200
Hunter's Aura
Hunter's Aura
Weapon
3 200
Point Blank
Point Blank
Weapon
3 200

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Consecrating Grenade
Consecrating Grenade
1
2
5
Gutshot
Gutshot
1
2
5
Hex-Lined Snap Trap
Hex-Lined Snap Trap
1
2
5
Ira Domini
Ira Domini
1
2
5

News

Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes.
Deadlock Patch for March 30, 2026
Deadlock Patch for March 30, 2026
Deadlock patch for March 30, 2026: Graves received T2 and T3 talent changes to Jar of Dead and Essence Theft, shifting duration bonuses and moving Essence Theft application to his summons.
Deadlock Update for March 25, 2026
Deadlock Update for March 25, 2026
Deadlock patch notes for the March 25, 2026 update: buffs for Bebop, Calico, Infernus, and Victor, nerfs for Celeste, Kelvin, Mirage, and Venator, plus multiple Doorman, Lady Geist, McGinnis, Rem, and Street Brawl changes.

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