Rey's Macro Demon

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Hero

McGinnis

McGinnis
Mini Turret
Mini Turret
Deploy a turret that shoots enemies, dealing spirit damage over time. The turret expires after a limited lifetime.
Turrets deal reduced damage to troopers and objectives.Read more
Medicinal Specter
Medicinal Specter
Deploy a spirit that provides healing to nearby allies.Read more
Spectral Wall
Spectral Wall
Cast a wall that applies slow on enemies it passes through. Erupt the wall to divide the terrain in half and damage nearby enemies.
After casting, press Attack or Ability3 to erupt the wall early.

Can be Destroyed with Melee AttacksRead more
Heavy Barrage
Heavy Barrage
Unleashes a volley of rockets that home in on a targeted location.

McGinnis is slowed and is still able to use stamina.Read more
Build id
31838
Laning Phase

discord.gg/YhxqADYst7 We play 6 stacks often!

Monster Rounds
Monster Rounds
Weapon
800
Active Reload
Active Reload
Weapon
1 600
Titanic Magazine
Titanic Magazine
Weapon
1 600
Cultist Sacrifice
Cultist Sacrifice
Weapon
3 200
Optional Extra Healing
Extra Stamina
Extra Stamina
Vitality
800
Healing Booster
Healing Booster
Vitality
1 600
Arcane Surge
Arcane Surge
Spirit
1 600
#Citadel_HeroBuilds_EarlyGame
Kinetic Dash
Kinetic Dash
Weapon
1 600
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Battle Vest
Battle Vest
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
#Citadel_HeroBuilds_MidGame

Buy in order

Fleetfoot
Fleetfoot
Weapon
1 600
Heroic Aura
Heroic Aura
Weapon
3 200
Vampiric Burst
Vampiric Burst
Vitality
6 400
End Game
Berserker
Berserker
Weapon
3 200
Crippling Headshot
Crippling Headshot
Weapon
6 400
Lucky Shot
Lucky Shot
Weapon
6 400
Healing Tempo
Healing Tempo
Vitality
6 400
Situational
Warp Stone
Warp Stone
Vitality
3 200
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Stamina Mastery
Stamina Mastery
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Debuff Reducer
Debuff Reducer
Vitality
1 600
Weighted Shots
Weighted Shots
Weapon
3 200
Counterspell
Counterspell
Vitality
3 200
Plated Armor
Plated Armor
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Mini Turret
Mini Turret
1
2
5
1
2
Medicinal Specter
Medicinal Specter
1
2
5
1
2
1
2
5
Spectral Wall
Spectral Wall
1
2
5
1
2
1
Heavy Barrage
Heavy Barrage
1
2
5
1
2
 

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