Fairfax Industries Pocket

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Hero

Pocket

Pocket
Barrage
Barrage
Channel to start launching projectiles that deal spirit damage and apply slowslow around their impact point. Projectiles that hit a hero grant Pocket increased damage that stacks.
Casting while airborne will cause Pocket to float.

Casting AirDash or Flying Cloak will not cancel Barrage.
Read more
Flying Cloak
Flying Cloak
Launch a sentient cloak that travels forward and damages enemies. You can press Ability 2 to teleport to its location.Read more
Enchanter's Satchel
Enchanter's Satchel
Escape into your suitcase. When the duration ends, deal spirit damage to nearby enemies. Duration can be ended early by performing any action.Read more
Affliction
Affliction
Applies damage over time to enemies nearby.

Affliction's damage is non-lethal and does not apply item procs.
Read more
Build id
92427
Laning

Suggested Order

Close Quarters
Close Quarters
Weapon
800
Headshot Booster
Berserker
Berserker
Weapon
3 200
Extra Regen
Extra Regen
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Compress Cooldown
Compress Cooldown
Spirit
1 600
Cold Front
Cold Front
Spirit
1 600
Debuff Reducer
Debuff Reducer
Vitality
1 600
Laning Situational
Enchanter's Emblem
Enchanter's Emblem
Vitality
1 600
Reactive Barrier
Reactive Barrier
Vitality
1 600
Mid Game

Suggested Order (Buy a Situational any time)

Point Blank
Point Blank
Weapon
3 200
Warp Stone
Warp Stone
Vitality
3 200
Bullet Lifesteal
Bullet Lifesteal
Vitality
1 600
Dispel Magic
Dispel Magic
Vitality
3 200
Superior Cooldown
Superior Cooldown
Spirit
3 200
Headhunter
Headhunter
Weapon
3 200
Situational (Buy at least 1)

Usually pick an Active.

Hunter's Aura
Hunter's Aura
Weapon
3 200
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Ethereal Shift
Ethereal Shift
Spirit
6 400
Knockdown
Knockdown
Spirit
3 200
Late Game

Any

Crippling Headshot
Crippling Headshot
Weapon
6 400
Frenzy
Frenzy
Weapon
6 400
Glass Cannon
Glass Cannon
Weapon
6 400
Vampiric Burst
Vampiric Burst
Vitality
6 400
Phantom Strike
Phantom Strike
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Your Satchel

Your satchel has many hidden mechanics. You continue to reload if you are reloading, and many abilities can be dodged. Wraith Telekinesis and Bebop Bombs are just two examples. If you teleport to your cloak, the satchel explodes after your teleport.

Your Ult

After your second upgrade, it is Healbane. Pop your ultimate on healer/lifestealer types, follow up with a quick 3 , then go to town with your gun til they die. Remains viable in teamfights, but it's not amazing in this build.

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Barrage
Barrage
1
2
5
Flying Cloak
Flying Cloak
1
2
5
Enchanter's Satchel
Enchanter's Satchel
1
2
5
Affliction
Affliction
1
2
5

News

New Hero in Deadlock - Nurse Harrow
New Hero in Deadlock - Nurse Harrow
Nurse Harrow is now available in Deadlock as the final new hero released in Valve's major City Never Sleeps update
  • New🔥
Deadlock Update (Patch) October 16, 2026: Valve Adds New Hero Violet
Deadlock Update (Patch) October 16, 2026: Valve Adds New Hero Violet
Valve has added Violet to Deadlock in the City Never Sleeps update. See all abilities, stats, Spirit scaling, T1-T3 upgrades and gameplay animations for the new hero.
  • New🔥
Deadlock Update (Patch) October 14, 2026: Valve Nerfs Baba and Buffs Deadman Danny
Deadlock Update (Patch) October 14, 2026: Valve Nerfs Baba and Buffs Deadman Danny
Valve released a new Deadlock patch with major balance changes for Baba and Deadman Danny. The update also includes changes to Radiant Regeneration, Street Brawl, Strix Salvo, Chimera Mk1, Close The Deal and Rocket Jumping.
  • New🔥

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