Big Wes Punk Goat God Gamer Ramming Hard Build

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Hero

Billy

Billy
Bashdown
Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damagemelee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.Read more
Rising Ram
Rising Ram
Charge head-first into an enemy and send them into the air along with Billy.

Cooldown reduced by 50% on impact.
Read more
Blasted
Blasted
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.Read more
Chain Gang
Chain Gang
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slowslow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.Read more
Build id
347076
#Citadel_HeroBuilds_EarlyGame
Close Quarters
Close Quarters
Weapon
800
Heroic Aura
Heroic Aura
Weapon
3 200
Melee Lifesteal
Melee Lifesteal
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Lifestrike
Lifestrike
Vitality
3 200
Extra Charge
Extra Charge
Spirit
800
Spirit Strike
Spirit Strike
Spirit
800
Torment Pulse
Torment Pulse
Spirit
3 200
#Citadel_HeroBuilds_MidGame
Melee Charge
Melee Charge
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Mystic Expansion
Greater Expansion
Greater Expansion
Spirit
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Crushing Fists
Crushing Fists
Weapon
6 400
#Citadel_HeroBuilds_LateGame
Frenzy
Frenzy
Weapon
6 400
Extra Spirit
Extra Spirit
Spirit
800
Compress Cooldown
Compress Cooldown
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Category 4
Berserker
Berserker
Weapon
3 200
Metal Skin
Metal Skin
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Echo Shard
Echo Shard
Spirit
6 400
Colossus
Colossus
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Category 5
Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Cold Front
Cold Front
Spirit
1 600
Arctic Blast
Arctic Blast
Spirit
6 400
Rebuttal
Rebuttal
Vitality
800
Counterspell
Counterspell
Vitality
3 200
Recharging Rush
Recharging Rush
Weapon
1 600

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bashdown
Bashdown
1
2
5
Rising Ram
Rising Ram
1
2
5
Blasted
Blasted
1
2
5
Chain Gang
Chain Gang
1
2
5

News

Deadlock Update for April 10, 2026
Deadlock Update for April 10, 2026
Deadlock patch notes for April 10, 2026: parry and Medic Trooper changes, item balance updates, major Haze changes.
Deadlock Patch for March 30, 2026
Deadlock Patch for March 30, 2026
Deadlock patch for March 30, 2026: Graves received T2 and T3 talent changes to Jar of Dead and Essence Theft, shifting duration bonuses and moving Essence Theft application to his summons.
Deadlock Update for March 25, 2026
Deadlock Update for March 25, 2026
Deadlock patch notes for the March 25, 2026 update: buffs for Bebop, Calico, Infernus, and Victor, nerfs for Celeste, Kelvin, Mirage, and Venator, plus multiple Doorman, Lady Geist, McGinnis, Rem, and Street Brawl changes.

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