Big Wes Punk Goat God Gamer Ramming Hard Build

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Hero

Billy

Billy
Bashdown
Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damagemelee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.Read more
Rising Ram
Rising Ram
Charge head-first into an enemy and send them into the air along with Billy.

Cooldown reduced by 50% on impact.
Read more
Blasted
Blasted
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.Read more
Chain Gang
Chain Gang
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slowslow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.Read more
Build id
347076
#Citadel_HeroBuilds_EarlyGame
Close Quarters
Close Quarters
Weapon
800
Heroic Aura
Heroic Aura
Weapon
3 200
Melee Lifesteal
Melee Lifesteal
Vitality
800
Sprint Boots
Sprint Boots
Vitality
800
Battle Vest
Battle Vest
Vitality
1 600
Enduring Speed
Enduring Speed
Vitality
1 600
Lifestrike
Lifestrike
Vitality
3 200
Extra Charge
Extra Charge
Spirit
800
Spirit Strike
Spirit Strike
Spirit
800
Torment Pulse
Torment Pulse
Spirit
3 200
#Citadel_HeroBuilds_MidGame
Melee Charge
Melee Charge
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Mystic Expansion
Greater Expansion
Greater Expansion
Spirit
3 200
Rapid Recharge
Rapid Recharge
Spirit
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
Crushing Fists
Crushing Fists
Weapon
6 400
#Citadel_HeroBuilds_LateGame
Frenzy
Frenzy
Weapon
6 400
Extra Spirit
Extra Spirit
Spirit
800
Compress Cooldown
Compress Cooldown
Spirit
1 600
Improved Spirit
Improved Spirit
Spirit
1 600
Superior Cooldown
Superior Cooldown
Spirit
3 200
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Boundless Spirit
Boundless Spirit
Spirit
6 400
Category 4
Berserker
Berserker
Weapon
3 200
Metal Skin
Metal Skin
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Unstoppable
Unstoppable
Vitality
6 400
Echo Shard
Echo Shard
Spirit
6 400
Colossus
Colossus
Vitality
6 400
Inhibitor
Inhibitor
Vitality
6 400
Weighted Shots
Weighted Shots
Weapon
3 200
Witchmail
Witchmail
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400
Category 5
Reactive Barrier
Reactive Barrier
Vitality
1 600
Bullet Resilience
Bullet Resilience
Vitality
3 200
Spirit Resilience
Spirit Resilience
Vitality
3 200
Cold Front
Cold Front
Spirit
1 600
Arctic Blast
Arctic Blast
Spirit
6 400
Rebuttal
Rebuttal
Vitality
800
Counterspell
Counterspell
Vitality
3 200
Recharging Rush
Recharging Rush
Weapon
1 600

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bashdown
Bashdown
1
2
5
Rising Ram
Rising Ram
1
2
5
Blasted
Blasted
1
2
5
Chain Gang
Chain Gang
1
2
5

News

Deadlock Minor Update - Urn mechanics have been reworked
Deadlock Minor Update - 06-04-2026 (patch note)
Deadlock Minor Update - Urn mechanics have been reworked
  • New🔥
Deadlock Patch 05-31-2026
Deadlock Patch 05-31-2026: Apollo Buffs, Graves Nerfs, McGinnis & Yamato Changes
Apollo buffs (Fire Rate +30%, healing, Itani Lo Sahn dmg ↑), Graves nerfs (Jar of Dead & Ghouls dmg ↓), McGinnis range ↓, Pocket, Silver, Victor, Yamato adjustments. Full patch notes inside.
  • New🔥
Deadlock Update — May 28, 2026
Deadlock Update Patch Notes — May 28, 2026
Deadlock received a minor update on May 28, 2026. The patch changes Urn spawn timings, removes the 35% Bullet and Spirit Resist aura while the Urn is carried or dropped, adjusts Urn holding timers, and updates trooper parry interactions.
  • New🔥

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