Mono's Guide for Insane Carbine Damage Build
Hero
Paradox


Pulse Grenade
Throw a grenade that begins pulsing when it lands. Each pulse expands the radius and applies spirit damage, time slow, and stacking increased damage for Paradox against the victim.Read more

Time Wall
Create a time warping wall that stops time for all enemy projectiles and bullets that touch it and increases the speed and damage of friendly bullets.
Enemies that touch the wall will be briefly slowed.Read more
Enemies that touch the wall will be briefly slowed.Read more

Kinetic Carbine
Charge up a powerful shot of time energy, dealing spirit damage and applying a Time-Stop to enemies hit. The damage dealt increases with weapon damage. Move speed is increased while charging.
While in the air and charging, to timeslow your movement.Read more
While in the air and charging, to timeslow your movement.Read more

Paradoxical Swap
Fire a projectile that swaps your position with the target enemy hero.Read more
Build id
9451
lane and early game






tier 2 items
get long range and slowing bullets + 1 of the health items. mystic shot if you are behind and need some cheap damage




must get tier 3 items
sharpshooter and fortitude are must/ the latter gives movement speed so if you need slots you can sell sprint boots for this
extra tier 3
get these after getting at least 1 tier 4 item. Start with superior cooldown and place it on Carbine.








Tier 4
Get Glass cannon first. crippling shot is great vs tanky heroes. usually you want to get Curse second even before the extra tier 3 items.









Final Build Example
either fortitude/improved spirit and bullter armor are interchangeable












Final build flex example
Flex spots




The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Pulse Grenade
1
2
5

Time Wall
1
2
5

Kinetic Carbine
1
2
5

Paradoxical Swap
1
2
5



