Metro GOAT Billy (twitch.tv/metro)

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Hero

Billy

Billy
Bashdown
Bashdown
Slam your bat into the ground, pulling enemies down and dealing melee damagemelee damage.

The slam creates a shockwave that deals spirit damage and applies knockup.Read more
Rising Ram
Rising Ram
Charge head-first into an enemy and send them into the air along with Billy.

Cooldown reduced by 50% on impact.
Read more
Blasted
Blasted
Passive: Melee hits restore ammo and inflict wrecked on the victim for 7.0s.Read more
Chain Gang
Chain Gang
Chain nearby enemies to you. Chained enemies cannot use movement abilities and receive a heavy slowslow when they pull on the chain.

After a delay, yank everyone towards Billy and deal spirit damage.

The chain breaks if you lose line of sight for a short while.Read more
Build id
291077
#Citadel_HeroBuilds_EarlyGame

From Left To Right

Close Quarters
Close Quarters
Weapon
800
Monster Rounds
Monster Rounds
Weapon
800
Melee Lifesteal
Melee Lifesteal
Vitality
800
Opening Rounds
Opening Rounds
Weapon
1 600
Stalker
Stalker
Weapon
1 600
Regen
Extra Regen
Extra Regen
Vitality
800
Healing Rite
Healing Rite
Vitality
800
Mid Game, Sell MR and EM if needed

Left To Right

Melee Charge
Melee Charge
Weapon
1 600
Point Blank
Point Blank
Weapon
3 200
Sprint Boots
Sprint Boots
Vitality
800
Enduring Speed
Enduring Speed
Vitality
1 600
Lifestrike
Lifestrike
Vitality
3 200
Spirit Snatch
Spirit Snatch
Spirit
3 200
#Citadel_HeroBuilds_Late

Usually From Left To Right (All Items Have Descriptions, buy what you need)

Silencer
Silencer
Weapon
6 400
Leech
Leech
Vitality
6 400
Rapid Recharge
Rapid Recharge
Spirit
3 200
Colossus
Colossus
Vitality
6 400
Crushing Fists
Crushing Fists
Weapon
6 400
Juggernaut
Juggernaut
Vitality
6 400
Spellbreaker
Spellbreaker
Vitality
6 400
Situational
Hunter's Aura
Hunter's Aura
Weapon
3 200
Frenzy
Frenzy
Weapon
6 400
Spirit Resilience
Spirit Resilience
Vitality
3 200
Dispel Magic
Dispel Magic
Vitality
3 200
Metal Skin
Metal Skin
Vitality
3 200
Phantom Strike
Phantom Strike
Vitality
6 400
Plated Armor
Plated Armor
Vitality
6 400

The order of leveling abilities

Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
Bashdown
Bashdown
1
2
5
1
2
5
Rising Ram
Rising Ram
1
2
5
1
2
Blasted
Blasted
1
2
5
1
2
5
Chain Gang
Chain Gang
1
2
5
1
2
 

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