Japanese Fight Club
Hero
Yamato


Power Slash
Channel to increase damage over 1.4 seconds, then release a fully-charged sword strike.
Press Ability 1 orto trigger the strike early, dealing partial damage.Read more
Press Ability 1 orto trigger the strike early, dealing partial damage.Read more

Flying Slash
Throw a grappling hook to reel yourself towards an enemy, dealing Light
melee damage and slowing the target when you arrive.Read more

Crimson Slash
Slash enemies in front of you, damaging them and slowing their fire rate. If any enemy heroes are hit, you heal.Read more

Shadow Transformation
Become infused with Yamato's shadow soul. After an initial invincible transformation your abilities are refreshed and are 60% faster. You gain immunity to negative status effects and have greatly increased bullet and spirit resist.
When you get a hero kill, you heal and the duration is extended.Read more
When you get a hero kill, you heal and the duration is extended.Read more
Build id
597297
Early Game Core
Not a lot of sustain before reverb, so throw hands with caution.






Other Maybe Earlies
DON'T GET PARRIED

Mid Game Core
Mid Game Core
Pick 2
Unlock crimson first but then put two points into Grapple for +40 spirit power. Then max power slash as normal. The rest of your points can go into whatever you need most after that.
If you dont have enough sustain, consider getting lifstrike earlier or purchase another green depending on the scenario
Late Game (God help your soul)






Counters/Others





The order of leveling abilities
Ability
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Power Slash
1
2
5

Flying Slash
1
2
5

Crimson Slash
1
2
5

Shadow Transformation
1
2
5













