Close The Deal
Close The Deal
Grab an enemy and give them a hands-on demonstration, flying high into the air before crashing back to the ground.

You and the participant take spirit damage over time while falling and spirit damage upon impact. Damage is increased to enemies under 50% health.Read more
135s Cooldown
10.0m Grab Range
0.5s Cast Delay
-1.0s Charge Delay
50% Low Health Threshold
70
Damage
x1
3 / meter
Falling Damage
x0.1
0.5s
Stun Duration
25%
Self Damage
+50%
Bonus Damage
1
+50 Damage
2
-35 Cooldown
5
+0.5s Stun
+8.0 Damage / Meter

Subscribe
to us in X