Breadcrumb

Naptime
Cast your gaze forward, piercing walls and floors. Enemies in the gaze are slowed, have reduced dash distance, and cannot use movement abilities.
When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.Read more
When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.Read more
0.18s Cast Delay
1.9s Channel DurationWake Damage
x1.6
Sleep Damage Threshold
x3.1
Move/Dash Slow
Radius
Sleep Duration
Min Sleep Time
1
2
5Reduced damage and unstoppable while channeling